Parent Reviews for Chris Wooding Storm Thief Book

Profile Image for N.T. Embeast.

214 reviews 28 followers

Baronial 2, 2011

This book is and then completely not what I expected. Information technology'south better. To what extent can you ever predict where a volume will have you?! Sadly, the instance with many books today is that a lot of them are anticipated. They're tiring and deadening, because they're the same old pathetic attempts at carrying a "popular" slice of crap not worthy of ever having been put into the field of writing.

Not so for this book! GOD. I fell in Beloved with this book! From the intriguing, unique name, to the attracting cover art… to the interesting summary printed on its inside flap… this book completely shocked me and blew me abroad. It's taking the life of a thief to a whole new level, because it'south a earth of chaos. FAN-TAS-TIC chaos!! I swear! Information technology's like null I've e'er read before! The way that Chris Wooding describes this urban center he set the story in is amazing! You about never hear descriptions like that! The entire pattern is unique and original! You can tell this man has a clear picture show in his mind of what these buildings look like, of the webbing streets that connect one craved commune to another chock with corruption. GOD, it's refreshing! Everything about information technology is new and pulls you in!

Even the characters! Oh God, the CHARACTERS! We have a boy named Rail and a girl named Moa, and NEITHER of them are love-struck dumbasses! Thank… GOD! It's nigh TIME. Not merely that! They're SMART. My GOD are they smart! I wanted to KISS them every time the sickly and shy Moa had an intelligent thought the moment I believed she was going to pull a coward'south trick on me. She never did! God what a beautiful feeling! To exist proven WRONG whenever your suspicions even brainstorm to tingle! MWAH! *Blows them a full out kiss!* Beautiful! And Rail! Oh my God, RAIL. That boy is TOUGH as NAILS! I admire him! He's got such an mental attitude, such swift and wonderful survival instincts. He'southward to the point, and he's non a believer, and that makes him a beaaauuuuuutiful piece of reality in this crazy city called Orokos. But what actually wins me over is that no thing how much of a stiff kid he is, he'due south nevertheless got the plain-as-fact sense to say what Moa ways to him. And Moa. Moa! She puts herself fully in his trust, because she can trust him! And she does information technology without beingness pathetic and whiny, or thinking that considering she has HIM to look out for her that information technology means she doesn't demand to remember for herself. God I beloved this book!

And and then nosotros have Vago. Sugariness, darling, adorable, caring, sensitive Vago! How I dearest that human being! He's absolutely a precious addition to their group, and man. Did I love the relationship he struck out with Moa and Rail! I cheered at the fact that Runway never quite fully liked him, even though he had enough common sense and decency in club to trust him when necessary. I as well honey that Vago never simpered upward to Runway and tried to go him to like him. And on top of that… I dear the reasons for why they both didn't like each other (not maxim they disliked each other, listen). The fact that Moa was loosely tied in (mind you, a lot more loosely than About "triangles" of ANY sort) didn't carp me either. In fact, I call back it was completely believable and logical. Which made it even improve!

Seriously. I was impressed on a lot of levels with this volume. Not only was it not just about the obvious—thieves—but at that place were enough other elements of unpredictability and wonder in this book that I began questioning whether or not the author had a few loves for Science Fiction and Dystopian! It was so absurd. In fact, everything about the book was cool! It was written with a levelness and controlled, masterful abuse and power that was wonderful to experience! You weren't sure whether you could break gratuitous of this story steadily curving in to plummet on itself (in a very good fashion) or whether you'd be swept up in a new burst of knowledge and adventure. Information technology's not exactly unexpected—in fact, information technology's hard to describe. Simply the feelings that it evokes and the place it pulls you into are a trip! I know you'd love the read!!

I accept to make at least one more comment. I love the way Chris Wooding surprises you lot with these cute patches of wording! They grab you off guard in that when you read them, you realize with what creation and skill this man has with his use of the English language. Some parts of his writing are just and conceivably works of art. Information technology's a really nice surprise to come across in the midst of your reading! I was impressed quite a few times!

I must say that in that location is one downside to the entire book though. And that's gotta be… the fact that the volume ended… Then… SOON! *Cries!* I felt like we just got there! We simply got to the point where the last role would unfold and we would have some real closure and elaboration on what would happen side by side… and and then information technology all ends! DX Listen y'all, information technology didn't cut you off completely. But I was definitely left feeling like I got the brusk end of the stick there. Similar after all that the author decided to chop the ending brusque, wrap it upward, and throw information technology out there. ;~; It was a little disappointing. I was hoping for more! A chunk more at to the lowest degree!! The last two chapters, I would have to say, seemed almost rushed. It was just upsetting. After reading something and then exciting and intriguing and wonderful, then we accept this sharp shortcut to the finish line and we don't get to come across the extra parts that nosotros were expecting all along! At least that's how it left me feeling.

Other than that, the book was Not bad. I truly enjoyed it and I would love to re-read it sometime to see the connectedness between everything! I feel that there was a lot left unexplained or unfinished. And perhaps that was the purpose, only I'1000 not i to accept that when I've seen what greatness an author could achieve throughout the remainder of his story. In my stance, it'south something that Chris Wooding still needs to work on a fleck. Fifty-fifty with that though, I'grand giving this volume the highest rating possible on here~ Information technology was definitely worth the read, and to me it'south a story that'south original and worth my remembering. I wouldn't be surprised if this is one of those books that influenced me for years to come. Cheque it out! I think a lot of people will find this book, its characters and its story actually refreshing in the midst of the usual things that are out there now. So why non give Storm Thief a chance? :3 Keep and try it!

    Profile Image for J.M..

    29 books 142 followers

    Edited September 5, 2010

    I feel it necessary to preface my thoughts on Tempest THIEF for some reason by maxim I'm a fan of Chris Wooding's. I especially dearest his "Braided Path" trilogy*, which I feel can sit on the shelf correct next to Sanderson'south "Mistborn" trilogy (and on my shelf, information technology does) because as far as quality of writing and depth of character information technology's correct at that place.

    That said, however, STORM THIEF feels like it was "phoned in," if you become my significant. It lacks depth. Information technology lacks passion. The but thing information technology doesn't lack is Wooding's eloquent descriptions of people, places, and things. Otherwise, information technology feels like Wooding is sort of going through the motions. It's equally if he got this cool idea for this isolated dystopian city, forgotten by the world, powered by something chosen a Chaos Engine, which unleashes random "probability storms" from a place called the Fulcrum, all of it created by long-dead mysterious ancestors called the Faded. Yes, run across? The premise is absurd; yet, I could never experience anything for the characters. They were all, villains and heroes akin, self-captivated, whiny, annoying bores, especially Track (who graces the cover). Not to mention, everything is and then bloody ambiguous. The whole story is ambiguous. It even ends ambiguously, with the phrase "Anything was possible," which I suppose ties into the ideas of probability, something Wooding promotes throughout the book. Instead, it just comes across to me as altogether noncommittal.

    There's but non much else to say almost Tempest THIEF. I didn't hate it. It wasn't the worst thing I've read. But I was disappointed in Wooding'southward effort on this one, and I can't recommend it to anybody. Nevertheless, I tin and DO recommend the "Braided Path" trilogy, and even Toxicant, both of which are far more fun, fascinating, and fervent than STORM THIEF.

    Sorry, Chris. Two out of 5 stars.

    --

    Every bit an afterthought, I want to add that I enjoyed the character of Vago, up until he was conditioned by the Protectorate. He was the simply character I really cared about and I would have liked to go through his re-workout process with him to understand the depth of his dual nature better. It would have fabricated his wavering allegiance so much more dramatic and powerful, especially during the book'south climactic stop scenes.

    --
    * If you tin go it, the nerveless "Braided Path" is available in a weighty Omnibus Edition.

      fantasy horror young-developed
    Profile Image for Sesana.

    4,541 reviews 349 followers

    Edited September 27, 2011

    What do you say when there's zippo wrong with a book, nothing that yous can put your finger on, and all the same it still doesn't do it for you lot? I'll endeavor to figure out what wasn't working for me as I write this review.

    Storm Thief is set in an island city that has been devastated by the Chaos Engine. The Engine creates probability storms, that can change reality in a moment. I of the main characters, Rail (that'south him on the cover) uses a respirator because a probability tempest took his ability to exhale without assistance. Rail is a thief, partners with Moa. On a particularly dangerous task, they notice a slice of Fade Science, ancient technology of the sufficiently-avant-garde-to-be-indistinguishable-from-magic variety. This propells them on an run a risk that has them confronting a golem, named Vago and perhaps the near sympathetic character, and eventually confronting the Anarchy Engine itself.

    And then hither'southward a book that's written fairly well, and that kept me reading throughout. So why the iii stars? Something just wasn't working for me every bit I read it, and I eventually realized that it was multiple pocket-size bug that added up to brand a less than satisfactory read.

    First, the characters. The characterization was actually pretty shallow for the most office, and the two main characters both irritated me, Rail for being irritatingly pessimistic to the bespeak of myopia and Moa for being irritatingly naive and idealistic to the betoken of lunacy. Amongst other shallow characters are a professor and his granddaughter, who seem to serve no purpose in the book and vanish without issue.

    The story itself is not only rushed, it'south null to practice with what the official summary says. Y'all're pb to believe that the probability storms will play a large scroll in the story. And they should, it'southward a swell idea. Only they don't. They have no effects whatsoever onscreen, and anything to do with the Chaos Engine doesn't come about until very tardily in the book. Everything is just zooming from one point to the next with no suspension for development of characters, story, or globe. That rushed quality is evident in the ending, which reads like the last 50 pages were accidentally left out. I don't oft say this, because I practice get sick of the idea that fantasy books MUST exist trilogies, just this one certainly could have used the trilogy treatment. Or at least a duology, or an actress 100 pages.

    This isn't a bad volume. It's merely far too short for everything the author wanted to go across.

      dystopian fantasy science-fiction
    Profile Image for Alz.

    83 reviews 15 followers

    Edited October ane, 2012

    Talked myself down from two stars into 1.v stars in the course of writing this review...

    Storm Thief is a book that was mainly action-driven and non then much character drive, although the characters themselves were all right--while they weren't shallow or quite archetypes, at that place was very much a sense of "Runway the thief who is only out for himself but looks after Moa like she'southward he'southward little sis" and "Moa the bright innocent young flower who dreams of something better" and that's all they are. Vago the golem started off interesting but he was very much "the golem who wonders about the mystery of his origins" and when that mystery is solved, it'due south not all that interesting or unusual.

    I experience like virtually of this book was like that: interesting but ultimately not unusual. The probability storms every bit a premise is astonishing and awesome, simply the story actually doesn't actually feature them at all--I think there was possibly i storm during the bodily book during which nothing important changed. The storms are regular things, mind you, only the volume takes place in such an apparently short span of time taht nosotros don't really see much of them, though we do see and hear frequently well-nigh the effects. Since I was expecting much more of the probability storms, I was a little disappointed and underwhelmed.

    Similarly, although the story does eventually climax and culminate in an explanation of why in that location are storms, information technology was kind of a lackluster explanation that ended up feeling preachy. Since I didn't develop a close connection to any of the characters and was mainly driven to finish the book to find out just what the hell is up with the probability storms and this Fulcrum place that has no entrances and is made of indestructable material and nobody has ever entered, well--colour me disappointed again.

    Nor is in that location really an explanation for much of the and then-called Fade-Science. It'southward basically magic and I would have been less judgmental if they had just called it magic instead of pretending it's science and then not having even an iota of logical, reasonable explanation for how these things worked other than "we were super technologically advanced and made these technological things".

    Oh, and at that place are Revenants that are glowing green manta-ray ghost things that appear and accept over people and kill with a touch. They seemed kind of random, equally if the story needed some extra kind of menace or threat, and nosotros practice become an caption for them in the cease--a very, very unsatisfying ane that basically amounts to what I only said right here, i.e. there needed to be a threat. WTF?

    Ultimately, I didn't really care all that much well-nigh the characters, who themselves were kind of flat, the world was interesting but never explored to its total depth, the explanation for everything was dull, frustrating, preachy and implausible. In fact, you know what? I'm talking myself out of giving information technology 2 stars here and lowering it to 1 star. Maybe one.v. The more I recollect about it, the less well it sits with me. I just waded throug this entire book full of ungratified anticipation and failed hope.

    i.5 stars, Storm Thief. Y'all had a hell of a lot of potential but it all got squandered on action-packed scenes with hardly any emotional development or intellectual tension.

      fantasy post-apocalyptic urban-fantasy
    Profile Image for Cat.

    706 reviews 114 followers

    Edited May eleven, 2016

    Now, here's a volume I might not have read had not been for my book club. (Ok, perhaps my boyfriend might have made up my listen one of these days...)

    But anyway... 'Storm Thief' follows the story of two young (it's never clear how old they are) thieves, a boy called Rail and a girl chosen Moa, in a city called Orokos, known for being an island in the center of the bounding main and for the changes that occur from time to time. And when I say 'changes', I mean streets and buildings and people moving to other places, or changing themselves somehow. These changes are made by phenomena chosen probability storms and no one ever knows when they volition strike again. The guild in this metropolis is very divided, with the rich being rich, well-fed, allowed to instruction, wellness services, and jobs; and the poor being very poor, weak, denied of most things basic and thrown into ghettoes. They are ruled by the Protectorate which obviously does zero to protect the ones who need the nigh.

    The story begins with a description of something we don't immediately understand and then nosotros "jump" right side by side to Rail and Moa, who are doing one of their many thieving jobs. Then they sort of stumble on a foreign artefact and basically the hazard begins. To go along them company, and protect them, is Vago, a golem, who joins the ii thieves a bit subsequently on the story. Together they will acquire more about the city they alive in and if it'due south possible to completely change what'south been there for ages.

    It'south easy to get the idea. Get three outcasts to try to fight the ability for liberty, in a city where things and people easily change, and information technology's a cool adventure. There are thieves, a golem, strange buildings and devices...

    It was overnice, I liked it, but I didn't love it. The beginning was hard, it took me some days to get past the first affiliate, which is not very long, I couldn't bring myself to read... Information technology was not nice.

    So, things started to go ameliorate, more than interesting, and I found this book really easy to read.

    There's themes similar freedom, dreaming of a amend identify (society, world...) to live in, friendship, and others, and in that location's as well weird creatures that turn humans into some kind of zombies.

    The probability storms were an interesting premise merely, unfortunately, they don't happen that much in the story, even though the clarification of 1 of those tempest was, for me, one of the best in the volume. Because the author likes describing things a lot, but I thought he doesn't ever accomplishes this well.

    As for the Storm Thief... Well, I was disappointed because this character is like the local sociology and is only mentioned as the being backside the probability storms. I was honestly expecting a person, like some mad scientist, unleashing chaos in the course of a storm.

    Regarding the characters, I liked Vago, the golem, only, and so once again, I felt we are meant to like him. He'south the underdog, the creature nobody likes and everyone fears. I liked him, yep, simply I didn't like that I made to similar him, if you know what I mean. As for Rail and Moa, it'due south like the story, I liked them, I liked that their dynamics together, which irritated me in the first, changed (Rail would pb, Moa would follow), I understood their frustrations, their dreams, simply I didn't love them.

    Then you accept a real bad guy, from the Secret Police force, chosen Lysander (?!) Bane, another bad guy, a thieve with rotten teeth, chosen Finch, a fat thief-boss chosen Anya-something that I cannot remember nor being bothered to bank check (really), an old and not very prissy toy maker called Cretch (what???) and his granddaughter, the irritating Ephemera. These final two announced very little throughout the story and don't add together much to it. There'southward also the leader of the rebels (there are ever rebels in books similar this), a woman whose name I likewise don't retrieve, merely who looked like the rebels' leader that appears in books similar this.

    Hence the three stars. The things I liked almost this book are the things I had never read about. Probability storms, cities that change themselves an their inhabitants... This was completely new to me, and sounded interesting. I felt let down past the lack of development of these aspects and think the author could've done more.

    In the finish, this was an ok volume, but I promise that the rest of Mr Wooding'south books are better than this one.

      book-club read-in-2016
    Profile Image for Jessika Beaty  .

    60 reviews 55 followers

    Edited October v, 2013

    "You ii are the luckiest kids I've ever had the misfortune to see," she declared.
    "You make your own luck," said Rail, grinning with his eyes. "Nobody ever tell yous that?"

    I gave Storm Thief a five star rating. My rating is high due to 5 simple tools that must keep me intrigued throughout the entire plot.

    Storm thief is a precious story that I will forever hold close to my heart and all the feels to this novel was deep and moving with the characters between Vago, Moa, and Rails.

    Storm Thief by Chris Wooding is a wonderful kickoff time novel introducing the author and his fantastic writing ability that so happens to grace the pages of this beautiful fiddling 300 page book that had me fully engaged for days and days. To make the occasion special, I drank Trilogy Wine, and had apple tree cider ale to brand this a memorable experience and I rarely drink. The only emotion that was left out was tears but everything else followed the five senses.

    I could clearly meet what was happening, I could hear the world within the pages, I could experience the fear, the anger, the sadness, the joy, and all other emotions that each characters portrayed, you tin taste the lovely descriptions that were good enough to literally eat right out of the book, and y'all tin can smell the activity that just haunted the pages especially that INCREDIBLE fight scene with Vago and the Revenants. Yes. You lot read that correctly. That's correct, scent and exhale in that action that only creates movable images in your listen similar an old movie projector.

    This was quick and not drawn out and the author got straight to the point. The human relationship betwixt Rail and Moa fabricated my heart melt. I wanted to hug those two for showing me that non every immature developed novel that comes out has to take a sorry romance! They were existent and moving and valued each other greatly and the mode they met was fascinating to me with how close they have become. Thank yous Chris for showing me that not all hope is lost with young adult literature!

    {{{WARNING: SPOILER: }}}}}

    That moment with Track even risking his life, my heart literally stopped. That was a nice tasteful surprise that he would accept off his only thread to life to risk giving Moa that kiss while she lay unconscious. How romantic!

    That fabricated my rima oris drop and and so made me sad and angry. They never get together though.

    {{{{{{END SPOILER}}}}}}

    Everything was so real, and I love when a story makes y'all feel part of it. This definitely has earned a spot on my favorite bookshelf.

      Profile Image for Jaemi.

      267 reviews 23 followers

      Edited January 24, 2009

      This is the story of Orokos–the island in the sea. And as far as well-nigh of its inhabitants are concerned, the simply place in that location is. Rail and Moa grew upwards on Orokos; Rail always sure it is what is seems, Moa sure there'south something more.

      Equally a kid, Moa lost her male parent, who died trying to escape the island. Rail lost his ability to breathe, one of many victims of the Probability storms that accept wreaked havoc on the isle as long as anyone tin recall. The 2 meet upwards one twenty-four hour period and becomes a fast pair, making their coin thieving.

      A task gone bad forces them to abscond their home. On their mode back to the hidden metropolis from which Moa kickoff came, they stumble upon the golem Vago, who helps them on their way, simply somewhen escapes, seeking to learn the truth of his ain identity. A journeying that will lead him, and therefore the others, straight into the arms of the Protectorate, the rulers of Orokos, whose chief of Clandestine Police force has a dream of his own. To notice and destroy the Chaos Engine, which makes the Probability Storms possible. He dreams of an Orokos filled with just peace. And with Moa and her stolen artifact in hand, the dream seems inside reach.

      So what will get of this solitary globe if these dreams are reached?

      Mayhap Wooding's nigh original creation yet. A slightly heavier read than some of his other books, but well worth it. Fantasy readers volition likely bask it–it is an entirely invented world after all, though the nature of the story does lend itself more towards SciFi.

        adventure scifi ya-fiction
      March 19, 2009

      Orokos is a horrible, beautiful, atrocious, magical place. Rail and Moa, two young thieves living in a designated ghetto, know those things only as well well. More precisely, Track knows of the bad, Moa tries very hard to concentrate on the beautiful and magical. They are inseparable.

      Orokos exists equally an entity unto itself, in the heart of a vast ocean, believing that there is nothing, no one and nowhere beyond its cramped borders. It's a tormented society in many ways, overpopulated, vast disparities between rich and poor, fighting a never ending war against an unknowable enemy and eeking e'er closer to complete chaos. Literally. For in Orokos, there are Probability Storms. Kind of like one of those summer thunderstorms when the light turns yellow every bit the clouds get black and it feels like the very air is changing around yous...except in Orokos it might be doing exactly that. A Probability Storm can change anything, anywhere, at any time. When Rail and Moa stumble upon an artifact from some other fourth dimension, when the earth was very, very different, they too become something of a Probability Tempest, changing their earth with every stride they take away from their carefully predetermined fates.

        Profile Image for Athena.

        240 reviews 39 followers

        Edited January 12, 2016

        4 stars for the (intended) YA audition
        iii stars for adults

        This is a fine gamble read, set in a strikingly imagined and richly realized world. The author does a good chore of keeping the story moving with vigorously creative writing. It'southward definitely ane of his before works and solidly aimed at the YA audience. The reader is forced to participate in the (outstanding) world-building equally we're just plopped down in it and have to make our own way through the volume forth with the characters; a skillful affair I call up for younger readers.

        Some of the characterizations are a scrap, what, overblown? obvious? to the adult reader but younger readers will likely find them fresh enough (jackbooted characters ring certain bells for the adults). Wooding specializes in twists and turns in his writing, and while they are nowadays in this book the adult reader will see where the major plot points are heading. Although I won't be re-reading I'd certainly recommend to my younger family members.

          fantasy-sf young-adult
        Profile Image for Mir.

        4,580 reviews 4,923 followers

        Edited June six, 2009

        In a city where unpredictable changes may occur at whatsoever time, two young thieves fight for their lives and the futurity of the city against the oppressive Protectorate.

        Wooding's writing mode is so-so -- no peculiarly irksome errors or stylistic quirks, but not especially gripping, either. A bit flat, like his characters. The globe-building was interesting enough to keep me reading, but so many elements were borrowed from earlier works of science fiction that I can't feel especially impressed by these aspects.

          fantasy science-fiction

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        Source: https://www.goodreads.com/book/show/350790.Storm_Thief

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